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If you can avoid them though, they will eventually lose track of you and return to their usual patrol mode.Īround midway through the game you obtain the Hoverboard. While they will usually just ignore you, if you do anything to injure one of them or damage one of their vehicles they will go into alert mode and attack you on sight. The main obstacles here though are the Krimzon Guard.
There are pedestrians at ground level and zoomers flying around just above their heads, so avoiding traffic is a major concern. The central hub for the game is Haven City, a bustling metropolis with maze-like streets. Dark Jak has enhanced fighting abilities and can use several additional moves. He can now use Dark Eco (now a collectable instead of a hazard) to transform into Dark Jak. In this game Jak can use guns of various types in addition to his punching and kicking moves from the first game. While Jak II keeps the platformer core of its predecessor, its urban environment, mission based story progression, and some of it's new game mechanics have more in common with games in the GTA series.
The game Daxter serves as a mid-quel, chronicling Daxter's search for Jak. The game is followed up with Jak 3 in late 2004, which finishes the trilogy. The game was released in 2003 throughout North America and Europe, where it was titled Jak II: Renegade, and in Japan in 2004 where it is addressed as both Jak II and Jak Cross Daxter 2 ( ジャック×ダクスター2, Jakku Kakeru Dakusutā Tzu ?). Jak II is a third person platform action-adventure video game developed by Naughty Dog for the PlayStation 2 console and is the second installment of the Jak and Daxter series.